Top Rust ServersObservatory · live
Live Servers11,698 Players85,046 Populated4,172 Fresh wipes · 3h156 Scanevery 5 min

RS-10522Community server

My Devblog 266 Server

Offline 193.27.19.235:28015 checked 4h ago

Connect
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#10,522
top 47%
Last wipe
4h ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75118:0020:0023:0001:0004:0012:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep12 Oct14 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 12:32 UTC4h ago – – running 0
Mon 12 Oct, 15:24 UTC2d ago 1 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is My Devblog 266 Server?

My Devblog 266 Server is offline at this moment; the last signal was 4 hours ago. Over seven days it averaged 0, and the highest point was 1. The busiest point in the last 48 hours was 18:00 UTC, when it averaged 1 players.

Where does My Devblog 266 Server sit in the rankings?

The last seven days of player hours place My Devblog 266 Server at #10,522, in the top 47% of ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry My Devblog 266 Server?

On these Top Rust Servers lists you will find My Devblog 266 Server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 24 hours.

How should you read the tags on My Devblog 266 Server?

Published by My Devblog 266 Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; v2388 (Protocol): To join, your game must be on protocol 2388; cs81862 (Build): Running game build 81862; ptrak (Networking): The network layer is RakNet, which is standard for Rust; h4707d878 (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What map is used on My Devblog 266 Server?

A procedural map, created by the game, is in use on My Devblog 266 Server.

Which settings and rules apply on My Devblog 266 Server?

You will not find a gather rate in the name My Devblog 266 Server. No group limit is published. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It appears under Community in the server browser and is a community server. VAC anti-cheat is inactive.

Server details

What version is My Devblog 266 Server running?

On Windows, My Devblog 266 Server operates Rust network protocol 2388 and build 81862. Your game needs the same protocol to connect; Steam takes care of updating it.

Where can My Devblog 266 Server be found?

No region is published by My Devblog 266 Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 193.27.19.235:28015 is its address.

Is My Devblog 266 Server currently online?

Currently offline is My Devblog 266 Server, last seen 4 hours ago. Across the last 7 full days, it was online for 15 of 168 hours, or 9%. It was first observed by Top Rust Servers on 18 September 2026.

Wipe details

How often does My Devblog 266 Server wipe?

Too few wipes are recorded for My Devblog 266 Server to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 hours ago.

Joining the server

What is the process to join My Devblog 266 Server?

Use the console: open Rust, press F1, and type client.connect 193.27.19.235:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,v2388,h4707d878,stok,gmrust,cs81862

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players It has 10 slots.
v2388
Protocol To join, your game must be on protocol 2388.
cs81862
Build Running game build 81862.
ptrak
Networking The network layer is RakNet, which is standard for Rust.

Other

h4707d878
Custom tag A custom tag, set by the owner or a plugin, not by Facepunch.
stok
Custom tag A custom tag, set by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.