RS-12598Community server
fortnayt
Offline 193.33.240.229:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on fortnayt?
fortnayt is offline at this moment; the last signal was 26 hours ago. Over seven days it averaged 1, and the highest point was 1. The busiest point in the last 48 hours was 17:00 UTC, when it averaged 1 players.
How is fortnayt ranked?
On player hours across seven days, fortnayt is #12,598, inside the top 57% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry fortnayt?
These Top Rust Servers lists count fortnayt among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on fortnayt?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags fortnayt publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on fortnayt?
A procedural map, created by the game, is in use on fortnayt.
What settings and rules does fortnayt use?
The name fortnayt does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC anti-cheat is active.
About the server
What is the Rust version on fortnayt?
fortnayt uses Rust network protocol 2634 and build 167231 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can fortnayt be found?
A region is not published by fortnayt. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 193.33.240.229:28015.
Is fortnayt currently online?
The server fortnayt is down at the moment, with its last appearance 26 hours ago. It was first observed by Top Rust Servers on 13 October 2026.
Wipe details
How often does fortnayt wipe?
Not enough wipe data exists yet to identify the rhythm of fortnayt. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 2 hours ago.
Joining the server
What is the process to join fortnayt?
To connect manually, open the console with F1 and type client.connect 193.33.240.229:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.