RS-13209Community server
Recoil
Offline 193.34.62.58:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Recoil?
Currently, Recoil is offline; the last sighting was 20 days 23 hours ago.
How is Recoil ranked?
On player hours across seven days, Recoil is #13,209, inside the top 59% of all ranked servers.
Server tags and lists
Where does Recoil show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Recoil among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Recoil?
gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags Recoil publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on Recoil?
A procedural map, created by the game, is in use on Recoil.
What settings and rules does Recoil use?
You will not find a gather rate in the name Recoil. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC anti-cheat is inactive.
Server details
What Rust version is Recoil on?
On Windows, Recoil operates Rust network protocol 2633 and build 162929. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Recoil?
A region is not published by Recoil. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 193.34.62.58:28015.
How reliable is Recoil?
Recoil is offline now; the last time it was seen was 20 days 23 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe details
When does Recoil wipe?
Not enough wipe data exists yet to identify the rhythm of Recoil. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 40 days 15 hours ago.
How to join
What is the process to join Recoil?
Use the console: open Rust, press F1, and type client.connect 193.34.62.58:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.