RS-8459Community server
ServerName
Offline 194.146.189.93:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on ServerName?
Currently, ServerName is offline; the last sighting was 26 hours ago. Over seven days it averaged 1, and the highest point was 1. The busiest point in the last 48 hours was 01:00 UTC, when it averaged 1 players.
Where does ServerName sit in the rankings?
The last seven days of player hours place ServerName at #8,459, in the top 38% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry ServerName?
These Top Rust Servers lists include ServerName: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on ServerName?
The game's server browser reads the tags that ServerName publishes: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on ServerName?
ServerName uses a procedural map, which the game generates.
What settings and rules does ServerName use?
You will not find a gather rate in the name ServerName. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
About the server
What Rust version is ServerName on?
On Windows, ServerName operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of ServerName?
There is no region published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 194.146.189.93:28015 is its address.
How reliable is ServerName?
ServerName is offline now; the last time it was seen was 26 hours ago. Across the last 4 full days, it was online for 5 of 96 hours, or 5%. Its first appearance in Top Rust Servers was on 10 October 2026.
Wipe schedule
On what schedule does ServerName wipe?
The record holds too few wipes to determine ServerName's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 11 hours ago.
Connection
How can I connect to ServerName?
Use the console: open Rust, press F1, and type client.connect 194.146.189.93:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.