RS-13258Community server
Local Test Server
Offline 194.187.155.5:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Local Test Server?
Currently, Local Test Server is offline; the last sighting was 29 days 3 hours ago.
What is the ranking of Local Test Server?
Ranked #13,258 on seven-day player hours, Local Test Server is in the top – of all ranked servers.
Server tags and lists
Where does Local Test Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Local Test Server among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Local Test Server?
The game's server browser reads the tags that Local Test Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163493 (Build): Running game build 163493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on Local Test Server?
Local Test Server uses a procedural map, which the game generates.
What settings and rules does Local Test Server use?
The name Local Test Server does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
About the server
What Rust version is Local Test Server on?
Local Test Server uses Rust network protocol 2633 and build 163493 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Local Test Server?
No region is published by Local Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 194.187.155.5:28015 is its address.
Is Local Test Server currently online?
Currently offline is Local Test Server, last seen 29 days 3 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 15 September 2026.
Wipe cycle
On what schedule does Local Test Server wipe?
Too few wipes are recorded for Local Test Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 34 days 21 hours ago.
Connection
What is the process to join Local Test Server?
To connect manually, open the console with F1 and type client.connect 194.187.155.5:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.