RS-15867Community server
gen-timing-test
Offline 195.213.66.4:28215 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 22:59 UTC2d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on gen-timing-test?
gen-timing-test is offline at this moment; the last signal was 2 days 11 hours ago. Over the past seven days, the average player count was 0.
How is gen-timing-test ranked?
Ranked #15,867 on seven-day player hours, gen-timing-test is in the top 72% of all ranked servers.
Server tags and lists
Where does gen-timing-test appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include gen-timing-test: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on gen-timing-test?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): There are 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned are the tags gen-timing-test publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on gen-timing-test?
A procedural map, created by the game, is in use on gen-timing-test.
Which settings and rules apply on gen-timing-test?
You will not find a gather rate in the name gen-timing-test. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser shows it under Community. VAC anti-cheat is inactive.
About the server
What is the Rust version on gen-timing-test?
On Linux, gen-timing-test operates Rust network protocol 2634 and build 167584. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can gen-timing-test be found?
A region is not published by gen-timing-test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 195.213.66.4:28215 is its address.
What is the uptime of gen-timing-test?
The server gen-timing-test is down at the moment, with its last appearance 2 days 11 hours ago. Across the last 2 full days, it was online for 0 of 48 hours, or 0%. Its first appearance in Top Rust Servers was on 12 October 2026.
Wipe cycle
What can you expect on wipe day on gen-timing-test?
Recent wipes saw an average peak of 0 players at their busiest. The peak of the latest wipe came 0 hours after it began.
How often does gen-timing-test wipe?
The record holds too few wipes to determine gen-timing-test's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 2 days 12 hours ago.
How to join
What is the process to join gen-timing-test?
To connect manually, open the console with F1 and type client.connect 195.213.66.4:28215. Or click Launch Rust on this page to open Rust through Steam and connect directly.