RS-16921Community server
Epic
Offline 196.119.123.152:28025 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Epic?
Epic is offline at this moment; the last signal was 15 days 22 hours ago.
Where does Epic sit in the rankings?
On player hours across seven days, Epic is #16,921, inside the top 71% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Epic?
These Top Rust Servers lists count Epic among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Epic?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags Epic publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on Epic?
Epic uses a procedural map, which the game generates.
What does Epic run for rules and settings?
The name Epic does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is Epic on?
Epic uses Rust network protocol 2633 and build 165217 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Epic?
There is no region published by Epic. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 196.119.123.152:28025.
What is the uptime of Epic?
Epic is offline now; the last time it was seen was 15 days 22 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 29 September 2026.
Wipe cycle
When does Epic wipe?
Not enough wipe data exists yet to identify the rhythm of Epic. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 15 days 22 hours ago.
Connection
What are the steps to join Epic?
Use the console: open Rust, press F1, and type client.connect 196.119.123.152:28025. Or simply click Launch Rust here; it opens the game through Steam and connects you.