RS-15843Community server
OTCHO
Offline 197.202.163.198:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, and #630 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on OTCHO?
OTCHO is offline at this moment; the last signal was 2 days 14 hours ago. Over the past seven days, the average player count was 0.
How is OTCHO ranked?
Ranked #15,843 on seven-day player hours, OTCHO is in the top 72% of all ranked servers. It is #630 among quad servers.
Tags and filters
Where does OTCHO show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find OTCHO: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.
What is the meaning of the tags on OTCHO?
The game's server browser reads the tags that OTCHO publishes: gmsoftcore (Game mode): It uses the easier softcore ruleset; mp50 (Max players): There are 50 slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on OTCHO?
A procedural map, created by the game, is in use on OTCHO.
What does OTCHO run for rules and settings?
You will not find a gather rate in the name OTCHO. Up to 4 players are allowed per group (quad). It runs softcore, Facepunch's softer mode: you retain some loot. You can fight and raid other players. A community server, it is found under the Community tab. The server runs with VAC on.
Server info
What is the Rust version on OTCHO?
OTCHO uses Rust network protocol 2634 and build 167398 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of OTCHO?
No region is published by OTCHO. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 197.202.163.198:28015 is its address.
How reliable is OTCHO?
OTCHO is offline now; the last time it was seen was 2 days 14 hours ago. Across the last 2 full days, it was online for 3 of 48 hours, or 6%. It was first observed by Top Rust Servers on 12 October 2026.
Wipe details
How often does OTCHO wipe?
The record holds too few wipes to determine OTCHO's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 5 hours ago.
Connection
How can I connect to OTCHO?
Use the console: open Rust, press F1, and type client.connect 197.202.163.198:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.