RS-15891Community server
Spikerustserver
Offline 198.34.58.194:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Spikerustserver?
Currently, Spikerustserver is offline; the last sighting was 19 days 14 hours ago.
Where does Spikerustserver sit in the rankings?
On player hours across seven days, Spikerustserver is #15,891, inside the top 70% of all ranked servers.
Server tags and lists
Where does Spikerustserver appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Spikerustserver among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Spikerustserver?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank are the tags Spikerustserver publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on Spikerustserver?
A procedural map, created by the game, is in use on Spikerustserver.
What settings and rules does Spikerustserver use?
You will not find a gather rate in the name Spikerustserver. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server details
What version is Spikerustserver running?
On Windows, Spikerustserver operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.
Where can Spikerustserver be found?
No region is published by Spikerustserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 198.34.58.194:28015 is its address.
What is the uptime of Spikerustserver?
The server Spikerustserver is down at the moment, with its last appearance 19 days 14 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 25 September 2026.
Wipe cycle
How often does Spikerustserver wipe?
Not enough wipe data exists yet to identify the rhythm of Spikerustserver. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 40 days 22 hours ago.
How to join
What are the steps to join Spikerustserver?
To connect manually, open the console with F1 and type client.connect 198.34.58.194:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.