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Live Servers11,467 Players39,096 Populated3,035 Fresh wipes · 3h90 Scanevery 5 min

RS-14433Modded server

RFG Troubleshooting

Offline 199.231.185.234:27500 checked 7d ago

vanillamoddedcarbon
Connect
Players now
1/ 40
2% full
7-day average
0
peak –
Rank
#14,433
top 65%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Wed 7 OctFri 2 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 20:21 UTC7d ago 1 – running 0
Fri 2 Oct, 10:02 UTC12d ago 0 – 5.4 days 0
Sun 27 Sep, 06:36 UTC17d ago 1 halved by day 2 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on RFG Troubleshooting?

Currently, RFG Troubleshooting is offline; the last sighting was 7 days 4 hours ago.

What is the ranking of RFG Troubleshooting?

The last seven days of player hours place RFG Troubleshooting at #14,433, in the top 65% of ranked servers.

Tags, lists, and filters

Where does RFG Troubleshooting appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count RFG Troubleshooting among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RFG Troubleshooting?

gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): Player slots: 40; ts12 (Group limit): Team size is capped at 12; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): Running game build 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins are the tags RFG Troubleshooting publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Who is behind RFG Troubleshooting?

RFG Troubleshooting and 11 other servers we track all publish a rfgam.ing hostname, which points to the same operator.

Settings and map

What map is used on RFG Troubleshooting?

A procedural map of size 3,500 with seed 116945, created by the game, is in use on RFG Troubleshooting. You can look at the map on RustMaps from this page, because size and seed determine the map. The name of the map is Royal Family Gaming FPS+.

What settings and rules does RFG Troubleshooting use?

No gather rate is given in the name RFG Troubleshooting. The maximum group size is 12 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. Vanilla is the term it uses: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. VAC, Valve's anti-cheat, is enabled.

Server details

What Rust version is RFG Troubleshooting on?

Rust network protocol 2634 and build 167058 is what RFG Troubleshooting runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the location of RFG Troubleshooting?

No region is published by RFG Troubleshooting. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 199.231.185.234:27500.

How reliable is RFG Troubleshooting?

Currently offline is RFG Troubleshooting, last seen 7 days 4 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 26 September 2026.

Wipe details

What happens on wipe day on RFG Troubleshooting?

Across recent wipes, the busiest times averaged 1 players. The peak of the latest wipe came 0 hours after it began. The crowd kept above half its peak until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 2.

How often does RFG Troubleshooting wipe?

There is no way to predict the next wipe on RFG Troubleshooting, as its wipes occur at irregular intervals. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 8 hours ago.

Joining the server

What are the steps to join RFG Troubleshooting?

Use the console: open Rust, press F1, and type client.connect 199.231.185.234:27500. Or simply click Launch Rust here; it opens the game through Steam and connects you. You can find its website at https://royalfamilygaming.com.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167058,ts12

Game

gmrust
Game mode Standard survival, as in Rust.
mp40
Max players Player slots: 40.
ts12
Group limit Team size is capped at 12.
v2634
Protocol To join, your game must be on protocol 2634.
cs167058
Build Running game build 167058.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Difficulty

^v
Vanilla Vanilla: no rate changes, no kits, no rule changes from Facepunch's version.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.