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Live Servers11,535 Players38,441 Populated2,984 Fresh wipes · 3h93 Scanevery 5 min

RS-15478Community server

Typical 10X

Offline 199.30.67.210:28025 checked 23d ago

10x
Connect
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,478
top 70%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 07:29 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on Typical 10X?

Typical 10X is offline at this moment; the last signal was 23 days 7 hours ago.

Where does Typical 10X sit in the rankings?

On player hours across seven days, Typical 10X is #15,478, inside the top 70% of all ranked servers.

Tags and filters

Where does Typical 10X show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include Typical 10X: Best 10x Rust servers and Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 10x.

What is the meaning of the tags on Typical 10X?

The game's server browser reads the tags that Typical 10X publishes: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): There are 100 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What is the map on Typical 10X?

Typical 10X runs a procedural map of size 4,500 with seed 6738, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on Typical 10X?

The name Typical 10X includes a 10x gather rate. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.

About the server

What is the Rust version on Typical 10X?

Typical 10X uses Rust network protocol 2633 and build 164530 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

What is the server location for Typical 10X?

A region is not published by Typical 10X. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 199.30.67.210:28025.

What is the uptime of Typical 10X?

The server Typical 10X is down at the moment, with its last appearance 23 days 7 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 19 September 2026.

Wipe details

What happens on wipe day on Typical 10X?

Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 11 hours after it began.

How often does Typical 10X wipe?

Too few wipes are recorded for Typical 10X to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 23 days 19 hours ago.

Connection

What is the process to join Typical 10X?

To connect manually, open the console with F1 and type client.connect 199.30.67.210:28025. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp100
Max players There are 100 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.