RS-15960Community server
hoagaming-test
Offline 2.145.27.113:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on hoagaming-test?
hoagaming-test is offline at this moment; the last signal was 6 days 18 hours ago. The average over the last seven days comes to 0 players.
What is the ranking of hoagaming-test?
Ranked #15,960 on seven-day player hours, hoagaming-test is in the top 71% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry hoagaming-test?
These Top Rust Servers lists include hoagaming-test: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on hoagaming-test?
The game's server browser reads the tags that hoagaming-test publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): It has 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on hoagaming-test?
A procedural map, created by the game, is in use on hoagaming-test.
What settings and rules does hoagaming-test use?
You will not find a gather rate in the name hoagaming-test. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server details
What Rust version is hoagaming-test on?
On Windows, hoagaming-test operates Rust network protocol 2634 and build 166652. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of hoagaming-test?
A region is not published by hoagaming-test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 2.145.27.113:28015.
Is hoagaming-test currently online?
hoagaming-test is offline now; the last time it was seen was 6 days 18 hours ago. It spent 0 of the last 144 hours online across 6 days, giving 0% uptime. It was first observed by Top Rust Servers on 7 October 2026.
Wipe schedule
When does hoagaming-test wipe?
Not enough wipe data exists yet to identify the rhythm of hoagaming-test. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 7 days 21 hours ago.
Joining the server
What are the steps to join hoagaming-test?
To connect, start Rust, hit F1, and enter client.connect 2.145.27.113:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.