RS-13890Community server
ServerName
Offline 2.26.48.88:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is ServerName?
Currently, ServerName is offline; the last sighting was 9 days 16 hours ago.
Where does ServerName sit in the rankings?
On player hours across seven days, ServerName is #13,890, inside the top 61% of all ranked servers.
Tags and filters
Where does ServerName show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find ServerName: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on ServerName?
gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): There are 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags ServerName publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on ServerName?
A procedural map, created by the game, is in use on ServerName.
What does ServerName run for rules and settings?
You will not find a gather rate in the name ServerName. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server info
What version is ServerName running?
Rust network protocol 2634 and build 166652 is what ServerName runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the location of ServerName?
No region is published by ServerName. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 2.26.48.88:28015 is its address.
How reliable is ServerName?
The server ServerName is down at the moment, with its last appearance 9 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 4 October 2026.
Wipe details
On what schedule does ServerName wipe?
The record holds too few wipes to determine ServerName's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 16 hours ago.
Connection
What is the process to join ServerName?
To connect, start Rust, hit F1, and enter client.connect 2.26.48.88:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.