RS-15977Community server
RUSTTEST
Offline 2.27.52.45:1500 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on RUSTTEST?
RUSTTEST is offline at this moment; the last signal was 3 days 16 hours ago. The average over the last seven days comes to 0 players.
How is RUSTTEST ranked?
Ranked #15,977 on seven-day player hours, RUSTTEST is in the top 71% of all ranked servers.
Tags and filters
Where does RUSTTEST appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find RUSTTEST: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on RUSTTEST?
gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): It has 500 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Running game build 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags RUSTTEST publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on RUSTTEST?
A procedural map, created by the game, is in use on RUSTTEST.
Which settings and rules apply on RUSTTEST?
You will not find a gather rate in the name RUSTTEST. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser shows it under Community. VAC anti-cheat is active.
Server details
What version is RUSTTEST running?
RUSTTEST uses Rust network protocol 2634 and build 167398 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for RUSTTEST?
There is no region published by RUSTTEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 2.27.52.45:1500.
How reliable is RUSTTEST?
RUSTTEST is offline now; the last time it was seen was 3 days 16 hours ago. Across the last 3 full days, it was online for 0 of 72 hours, or 0%. Its first appearance in Top Rust Servers was on 10 October 2026.
Wipe schedule
How often does RUSTTEST wipe?
Too few wipes are recorded for RUSTTEST to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 3 days 16 hours ago.
How to join
How can I connect to RUSTTEST?
To connect, start Rust, hit F1, and enter client.connect 2.27.52.45:1500. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.