RS-16084Modded server
Rustoria.co - SEA Long Preview Server (Map #3)
Offline 2.28.128.93:28010 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:47 UTC12d ago | 0 | – | running | 0 |
| Thu 1 Oct, 07:19 UTC13d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 23:14 UTC13d ago | 1 | – | 0.3 days | 1 |
| Wed 30 Sep, 17:03 UTC13d ago | 2 | – | 0.3 days | 0 |
| Wed 30 Sep, 09:33 UTC14d ago | 2 | – | 0.3 days | 0 |
| Wed 30 Sep, 02:33 UTC14d ago | 2 | – | 0.3 days | 0 |
| Tue 29 Sep, 20:29 UTC14d ago | 2 | – | 0.3 days | 0 |
| Tue 29 Sep, 13:51 UTC14d ago | 2 | – | 0.3 days | 0 |
| Tue 29 Sep, 07:08 UTC15d ago | 2 | – | 0.3 days | 0 |
| Tue 29 Sep, 00:08 UTC15d ago | 2 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Rustoria.co - SEA Long Preview Server (Map #3)?
Rustoria.co - SEA Long Preview Server (Map #3) is offline at this moment; the last signal was 12 days 17 hours ago.
What is the ranking of Rustoria.co - SEA Long Preview Server (Map #3)?
Ranked #16,084 on seven-day player hours, Rustoria.co - SEA Long Preview Server (Map #3) is in the top 69% of all ranked servers.
Tags, lists, and filters
Where does Rustoria.co - SEA Long Preview Server (Map #3) appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Rustoria.co - SEA Long Preview Server (Map #3) among their servers: Top modded Rust servers and Top Rust PvE servers. These are the filters that bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Rustoria.co - SEA Long Preview Server (Map #3)?
gmrust (Game mode): Standard survival, as in Rust; mp0 (Max players): It has 0 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166493 (Build): Running game build 166493; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^p (PvE): In this PvE server, the world provides the danger, not other players; builds (Build server): Design and practise base building; creative (Creative): No gathering required; build whatever you want in this sandbox; training (Combat training): Practise aim and PvP; the loot is given to you; modded (Modded): It appears in Modded, as plugins or settings modify the game are the tags Rustoria.co - SEA Long Preview Server (Map #3) publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on Rustoria.co - SEA Long Preview Server (Map #3)?
Rustoria.co - SEA Long Preview Server (Map #3) runs a procedural map of size 4,250 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. The name of the map is Custom Map.
What settings and rules does Rustoria.co - SEA Long Preview Server (Map #3) use?
The name Rustoria.co - SEA Long Preview Server (Map #3) does not state a gather rate. Groups use the default maximum of 8 players. It runs pve, fighting between players is off. Plugins or settings change the game; it is listed as Modded. The server runs with VAC on.
About the server
What Rust version is Rustoria.co - SEA Long Preview Server (Map #3) on?
Rustoria.co - SEA Long Preview Server (Map #3) uses Rust network protocol 2634 and build 166493 with Linux as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for Rustoria.co - SEA Long Preview Server (Map #3)?
Its name points to Asia, but Rustoria.co - SEA Long Preview Server (Map #3) publishes no region tag. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 2.28.128.93:28010.
Is Rustoria.co - SEA Long Preview Server (Map #3) currently online?
Currently offline is Rustoria.co - SEA Long Preview Server (Map #3), last seen 12 days 17 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 27 September 2026.
Wipe schedule
What happens on wipe day on Rustoria.co - SEA Long Preview Server (Map #3)?
Across recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
How often does Rustoria.co - SEA Long Preview Server (Map #3) wipe?
There is no way to predict the next wipe on Rustoria.co - SEA Long Preview Server (Map #3), as its wipes occur at irregular intervals. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 21 hours ago.
Joining the server
What is the process to join Rustoria.co - SEA Long Preview Server (Map #3)?
To connect manually, open the console with F1 and type client.connect 2.28.128.93:28010. Or click Launch Rust on this page to open Rust through Steam and connect directly.