RS-12930Community server
Local Server
Offline 2.50.192.223:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Local Server?
Local Server is offline at this moment; the last signal was 27 hours ago. A seven-day average of 1 players was reached, peaking at 1. At 10:00 UTC it was busiest in the last 48 hours, averaging 1 players.
Where does Local Server sit in the rankings?
On player hours across seven days, Local Server is #12,930, inside the top 59% of all ranked servers.
Server tags and lists
Where does Local Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Local Server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Local Server?
Published by Local Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Running game build 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on Local Server?
Local Server uses a procedural map, which the game generates.
What does Local Server run for rules and settings?
No gather rate is given in the name Local Server. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. It appears under Community in the server browser and is a community server. VAC anti-cheat is inactive.
Server info
What Rust version is Local Server on?
Local Server uses Rust network protocol 2634 and build 167584 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for Local Server?
A region is not published by Local Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 2.50.192.223:28015 is its address.
How reliable is Local Server?
Currently offline is Local Server, last seen 27 hours ago. Its first appearance in Top Rust Servers was on 14 October 2026.
Wipe details
On what schedule does Local Server wipe?
Too few wipes are recorded for Local Server to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 31 hours ago.
How to join
What is the process to join Local Server?
To connect, start Rust, hit F1, and enter client.connect 2.50.192.223:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.