RS-15967Community server
TEST SERVER
Offline 2.63.180.36:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on TEST SERVER?
Currently, TEST SERVER is offline; the last sighting was 7 days 2 hours ago.
What is the ranking of TEST SERVER?
On player hours across seven days, TEST SERVER is #15,967, inside the top 71% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry TEST SERVER?
These Top Rust Servers lists include TEST SERVER: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on TEST SERVER?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set are the tags TEST SERVER publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on TEST SERVER?
A procedural map, created by the game, is in use on TEST SERVER.
What settings and rules does TEST SERVER use?
The name TEST SERVER does not state a gather rate. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server info
What is the Rust version on TEST SERVER?
Rust network protocol 2634 and build 166652 is what TEST SERVER runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for TEST SERVER?
There is no region published by TEST SERVER. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 2.63.180.36:28015.
Is TEST SERVER currently online?
Currently offline is TEST SERVER, last seen 7 days 2 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 3 October 2026.
Wipe schedule
How often does TEST SERVER wipe?
Too few wipes are recorded for TEST SERVER to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 10 days 13 hours ago.
How to join
What are the steps to join TEST SERVER?
To connect manually, open the console with F1 and type client.connect 2.63.180.36:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.