RS-13861Community server
RustFan
Offline 2.78.186.213:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on RustFan?
Currently, RustFan is offline; the last sighting was 9 days 21 hours ago.
What is the ranking of RustFan?
On player hours across seven days, RustFan is #13,861, inside the top 61% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry RustFan?
These Top Rust Servers lists include RustFan: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on RustFan?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp15 (Max players): There are 15 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Game build: 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank are the tags RustFan publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on RustFan?
RustFan uses a procedural map, which the game generates.
Which settings and rules apply on RustFan?
You will not find a gather rate in the name RustFan. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is RustFan on?
Rust network protocol 2634 and build 166652 is what RustFan runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for RustFan?
No region is published by RustFan. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 2.78.186.213:28015 is its address.
How reliable is RustFan?
RustFan is offline now; the last time it was seen was 9 days 21 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 4 October 2026.
Wipe cycle
On what schedule does RustFan wipe?
The record holds too few wipes to determine RustFan's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 10 days 1 hours ago.
Joining the server
What are the steps to join RustFan?
To connect manually, open the console with F1 and type client.connect 2.78.186.213:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.