RS-16947Community server
AlphaGSM itrust
Offline 20.168.95.26:24955 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on AlphaGSM itrust?
Currently, AlphaGSM itrust is offline; the last sighting was 16 days 10 hours ago.
How is AlphaGSM itrust ranked?
On player hours across seven days, AlphaGSM itrust is #16,947, inside the top 71% of all ranked servers.
Server tags and lists
Where does AlphaGSM itrust show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include AlphaGSM itrust: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on AlphaGSM itrust?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set are the tags AlphaGSM itrust publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on AlphaGSM itrust?
A procedural map, created by the game, is in use on AlphaGSM itrust.
What does AlphaGSM itrust run for rules and settings?
The name AlphaGSM itrust does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser shows it under Community. The server runs with VAC on.
Server details
What version is AlphaGSM itrust running?
Rust network protocol 2633 and build 165217 is what AlphaGSM itrust runs, on Linux. The protocol must match for you to join; Steam will update your game.
Where can AlphaGSM itrust be found?
There is no region published by AlphaGSM itrust. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 20.168.95.26:24955 is its address.
Is AlphaGSM itrust currently online?
AlphaGSM itrust is offline now; the last time it was seen was 16 days 10 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 28 September 2026.
Wipe cycle
When does AlphaGSM itrust wipe?
Too few wipes are recorded for AlphaGSM itrust to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 16 days 10 hours ago.
Connection
What are the steps to join AlphaGSM itrust?
Use the console: open Rust, press F1, and type client.connect 20.168.95.26:24955. Or simply click Launch Rust here; it opens the game through Steam and connects you.