RS-16875Community server
spawneo-test
Offline 200.115.210.247:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is spawneo-test?
spawneo-test is offline at this moment; the last signal was 15 days ago.
What is the ranking of spawneo-test?
Ranked #16,875 on seven-day player hours, spawneo-test is in the top 71% of all ranked servers.
Tags and filters
Where does spawneo-test appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include spawneo-test: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on spawneo-test?
Published by spawneo-test for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): It has 4 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on spawneo-test?
spawneo-test uses a procedural map, which the game generates.
What does spawneo-test run for rules and settings?
You will not find a gather rate in the name spawneo-test. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is disabled.
Server info
What version is spawneo-test running?
Rust network protocol 2633 and build 165217 is what spawneo-test runs, on Linux. The protocol must match for you to join; Steam will update your game.
Where can spawneo-test be found?
There is no region published by spawneo-test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 200.115.210.247:28015 is its address.
How reliable is spawneo-test?
The server spawneo-test is down at the moment, with its last appearance 15 days ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 29 September 2026.
Wipe details
How often does spawneo-test wipe?
Not enough wipe data exists yet to identify the rhythm of spawneo-test. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 15 days ago.
Joining the server
How can I connect to spawneo-test?
To connect manually, open the console with F1 and type client.connect 200.115.210.247:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.