RS-15025Community server
Rust Privado [Tailscale]
Offline 201.166.169.39:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Rust Privado [Tailscale]?
Rust Privado [Tailscale] is offline at this moment; the last signal was 24 days 12 hours ago.
How is Rust Privado [Tailscale] ranked?
Ranked #15,025 on seven-day player hours, Rust Privado [Tailscale] is in the top – of all ranked servers.
Tags, lists, and filters
Where does Rust Privado [Tailscale] show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Rust Privado [Tailscale]: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Rust Privado [Tailscale]?
The game's server browser reads the tags that Rust Privado [Tailscale] publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): Running game build 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on Rust Privado [Tailscale]?
Rust Privado [Tailscale] uses a procedural map, which the game generates.
What does Rust Privado [Tailscale] run for rules and settings?
The name Rust Privado [Tailscale] does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser shows it under Community. The server runs with VAC off.
Server details
What is the Rust version on Rust Privado [Tailscale]?
Rust network protocol 2633 and build 164530 is what Rust Privado [Tailscale] runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for Rust Privado [Tailscale]?
A region is not published by Rust Privado [Tailscale]. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 201.166.169.39:28015 is its address.
How reliable is Rust Privado [Tailscale]?
Currently offline is Rust Privado [Tailscale], last seen 24 days 12 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 19 September 2026.
Wipe details
How often does Rust Privado [Tailscale] wipe?
Too few wipes are recorded for Rust Privado [Tailscale] to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 24 days 17 hours ago.
How to join
How can I connect to Rust Privado [Tailscale]?
To connect manually, open the console with F1 and type client.connect 201.166.169.39:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.