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Live Servers11,462 Players34,562 Populated2,963 Fresh wipes · 3h81 Scanevery 5 min

RS-6560Community server

A Shockbyte Rust Server

Online 202.36.95.112:29196 checked 10m ago

Connect
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#6,560
top 29%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 4

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 21:35 UTC11d ago 2 – running 0
Fri 25 Sep, 17:10 UTC18d ago 3 halved by day 4 7.2 days 1
Sun 20 Sep, 15:13 UTC23d ago 2 held half 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is A Shockbyte Rust Server?

A Shockbyte Rust Server is showing 0 players on 40 slots right now. Over seven days it averaged 0, and the highest point was 1. At 18:00 UTC it was busiest in the last 48 hours, averaging 1 players.

How is A Shockbyte Rust Server ranked?

Ranked #6,560 on seven-day player hours, A Shockbyte Rust Server is in the top 29% of all ranked servers.

Tags, lists, and filters

Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find A Shockbyte Rust Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on A Shockbyte Rust Server?

The game's server browser reads the tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): It has 40 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What map is used on A Shockbyte Rust Server?

A procedural map of size 3,500 with seed 798468631, created by the game, is in use on A Shockbyte Rust Server. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does A Shockbyte Rust Server run for rules and settings?

You will not find a gather rate in the name A Shockbyte Rust Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

About the server

What Rust version is A Shockbyte Rust Server on?

A Shockbyte Rust Server uses Rust network protocol 2634 and build 167781 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

Is A Shockbyte Rust Server lag-free?

Over the last two days, it ran at an average of 133 server fps, minimum 80. The maximum entities it carried was 72,909, covering buildings, deployables and the rest. Its memory use reached 3,558 MB at most. A climbing entity count and low fps are the source of the lag players feel.

Where can A Shockbyte Rust Server be found?

No region is published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 202.36.95.112:29196 is its address.

How reliable is A Shockbyte Rust Server?

A Shockbyte Rust Server is online at the moment. The uptime it gives suggests a restart around 14 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 20 September 2026.

Wipe cycle

What happens on wipe day on A Shockbyte Rust Server?

The average busiest count over recent wipes is 2 players. The latest wipe saw its highest player count 39 hours in. The crowd kept above half its peak until the next wipe in 50% of recent wipes. When the peak was not held, numbers fell below half by day 4.

How often does A Shockbyte Rust Server wipe?

Wipes on A Shockbyte Rust Server follow no regular pattern, so there is no next wipe to forecast. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 11 days 7 hours ago.

How to join

How can I connect to A Shockbyte Rust Server?

To connect manually, open the console with F1 and type client.connect 202.36.95.112:29196. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp40
Max players It has 40 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.