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Live Servers11,474 Players33,088 Populated2,901 Fresh wipes · 3h95 Scanevery 5 min

RS-15907Community server

A Shockbyte x Discord Production Rust Server

Online 202.36.95.128:25321 checked 10m ago

Connect
Players now
0/ 75
0% full
7-day average
0
peak –
Rank
#15,907
top 72%
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on A Shockbyte x Discord Production Rust Server?

On 75 slots, A Shockbyte x Discord Production Rust Server has 0 players at this moment. Over the past seven days, the average player count was 0.

How is A Shockbyte x Discord Production Rust Server ranked?

On player hours across seven days, A Shockbyte x Discord Production Rust Server is #15,907, inside the top 72% of all ranked servers.

Tags, lists, and filters

Where does A Shockbyte x Discord Production Rust Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count A Shockbyte x Discord Production Rust Server among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?

Published by A Shockbyte x Discord Production Rust Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp75 (Max players): There are 75 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

What map is used on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on A Shockbyte x Discord Production Rust Server?

The name A Shockbyte x Discord Production Rust Server does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.

About the server

What is the Rust version on A Shockbyte x Discord Production Rust Server?

On Linux, A Shockbyte x Discord Production Rust Server operates Rust network protocol 2634 and build 167231. Joining requires matching protocols, and Steam updates your game automatically.

What is the performance like on A Shockbyte x Discord Production Rust Server?

Its average server fps over the last 48 hours was 251, with a low of 240. Its entity count reached 8,266, including buildings, deployables and all other objects. At its highest, it consumed 1,311 MB of memory. What players experience as lag comes from low fps and a rising entity count.

What is the server location for A Shockbyte x Discord Production Rust Server?

There is no region published by A Shockbyte x Discord Production Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 202.36.95.128:25321.

Is A Shockbyte x Discord Production Rust Server currently online?

The server A Shockbyte x Discord Production Rust Server is currently online. The uptime it gives suggests a restart around 6 days 9 hours ago. It spent 144 of the last 144 hours online across 6 days, giving 100% uptime. The first time Top Rust Servers saw it was on 8 October 2026.

Wipe schedule

How often does A Shockbyte x Discord Production Rust Server wipe?

The record holds too few wipes to determine A Shockbyte x Discord Production Rust Server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 6 days 10 hours ago.

Connection

What are the steps to join A Shockbyte x Discord Production Rust Server?

Use the console: open Rust, press F1, and type client.connect 202.36.95.128:25321. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp75
Max players There are 75 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.