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Live Servers11,451 Players33,853 Populated3,019 Fresh wipes · 3h56 Scanevery 5 min

RS-7301Community server

A Shockbyte Rust Server

Offline 202.36.95.161:22405 checked 6h ago

quad softcore
Connect
Players now
0/ 1
0% full
7-day average
1
peak 1
Rank
#7,301
top 33%
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75122:0000:0017:0019:0021:0023:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040022:0000:0017:0019:0021:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 33% of all ranked servers, and #408 of the quad servers (top 50%). Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctFri 2 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:56 UTC7d ago 1 – running 1
Fri 2 Oct, 19:56 UTC11d ago 1 held half 4 days 1
Wed 30 Sep, 13:12 UTC13d ago 1 – 2.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is A Shockbyte Rust Server?

Currently, A Shockbyte Rust Server is offline; the last sighting was 6 hours ago. Over seven days it averaged 1, and the highest point was 1. The busiest point in the last 48 hours was 22:00 UTC, when it averaged 1 players.

Where does A Shockbyte Rust Server sit in the rankings?

Ranked #7,301 on seven-day player hours, A Shockbyte Rust Server is in the top 33% of all ranked servers. It is #408 among quad servers.

Tags, lists, and filters

Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find A Shockbyte Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.

What is the meaning of the tags on A Shockbyte Rust Server?

Published by A Shockbyte Rust Server for the game's server browser to read: gmsoftcore (Game mode): Softcore ruleset, which is easier; mp1 (Max players): It has 1 slots; ts4 (Group limit): No more than 4 players per team; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What map is used on A Shockbyte Rust Server?

A procedural map of size 2,000 with seed 1924824420, created by the game, is in use on A Shockbyte Rust Server. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on A Shockbyte Rust Server?

No gather rate is given in the name A Shockbyte Rust Server. quad groups are capped at 4 players. You play softcore, Facepunch's softer mode: you retain some loot. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC anti-cheat is active.

About the server

What is the Rust version on A Shockbyte Rust Server?

A Shockbyte Rust Server uses Rust network protocol 2634 and build 167781 with Linux as its system. The protocol must match for you to join; Steam will update your game.

Is A Shockbyte Rust Server lag-free?

Its average server fps over the last 48 hours was 238, with a low of 235. The maximum entities it carried was 15,781, covering buildings, deployables and the rest. At its highest, it consumed 2,190 MB of memory. Players feel lag when fps drops and entities increase.

Where can A Shockbyte Rust Server be found?

There is no region published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 202.36.95.161:22405 is its address.

Is A Shockbyte Rust Server currently online?

A Shockbyte Rust Server is offline now; the last time it was seen was 6 hours ago. The uptime it gives suggests a restart around 2 hours ago. It spent 17 of the last 168 hours online across 7 days, giving 10% uptime. It was first observed by Top Rust Servers on 30 September 2026.

Wipe details

What happens on wipe day on A Shockbyte Rust Server?

Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 1 hours in. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

When does A Shockbyte Rust Server wipe?

There is no way to predict the next wipe on A Shockbyte Rust Server, as its wipes occur at irregular intervals. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 9 hours ago.

How to join

How can I connect to A Shockbyte Rust Server?

To connect, start Rust, hit F1, and enter client.connect 202.36.95.161:22405. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode Softcore ruleset, which is easier.
mp1
Max players It has 1 slots.
ts4
Group limit No more than 4 players per team.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.