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Live Servers11,638 Players86,649 Populated3,961 Fresh wipes · 3h651 Scanevery 5 min

RS-10945Modded server

SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY

Online 203.16.163.142:27267 checked 13m ago

2x weekly wipes vanillamoddedoxide
Connect
Players now
0/ 40
0% full
7-day average
0
peak 2
Rank
#10,945
top 49%
Last wipe
4d ago
weekly schedule
Next wipe
T− 2d 18h
Sun 18 Oct, 15:36 UTC
Light curve

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Sunday 18 October, 15:36 UTC, in 2d 18h. Its weekly schedule tag · low confidence

usual gap6 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. T− 2d 18hSun 18 Oct, 15:36 UTC
  2. T− 9d 18hSun 25 Oct, 15:36 UTC
  3. T− 16d 18hSun 1 Nov, 15:36 UTC
  4. T− 20d 22hThu 5 Nov, 19:00 UTCFW
  5. T− 23d 18hSun 8 Nov, 15:36 UTC
  6. T− 30d 18hSun 15 Nov, 15:36 UTC
  7. T− 37d 18hSun 22 Nov, 15:36 UTC
  8. T− 44d 18hSun 29 Nov, 15:36 UTC

The first 48 hours of its last wipes

Sun 11 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 15:36 UTC4d ago 2 – running 1
Fri 2 Oct, 09:41 UTC13d ago 2 halved by day 3 9.2 days 0
Fri 25 Sep, 19:43 UTC20d ago 4 halved by day 2 6.6 days 0
Sun 20 Sep, 09:47 UTC25d ago 1 halved by day 3 5.4 days 0
Sat 19 Sep, 20:28 UTC26d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

On 40 slots, SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY has 0 players at this moment. Over seven days it averaged 0, and the highest point was 2.

What is the ranking of SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

The last seven days of player hours place SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY at #10,945, in the top 49% of ranked servers.

Server tags and lists

Where does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY among their servers: Rust servers with 2x gather rate and Top modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

How should you read the tags on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

Published by SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): It has 40 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^w (Weekly): This server wipes once a week; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

Which map is running on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

The map on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is procedural, size 2,000, seed 50000, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY use?

The name SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY includes a 2x gather rate. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. It claims vanilla status: facepunch's version unaltered: no rate, kit or rule changes. VAC anti-cheat is active.

Server info

What Rust version is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY on?

On Linux, SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY operates Rust network protocol 2634 and build 167398. Joining requires matching protocols, and Steam updates your game automatically.

What is the performance like on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

The last 48 hours saw it average 230 server fps, never going under 207. At its peak, it held 17,476 entities: everything from buildings to deployables and more. Memory usage peaked at 4,805 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the location of SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

There is no region published by SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 203.16.163.142:27267 is its address.

Is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY currently online?

Right now, SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is up and running. Based on the uptime it reports, the last restart was roughly 4 days 3 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 17 September 2026.

Wipe cycle

What happens on wipe day on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

Across recent wipes, the busiest times averaged 3 players. The peak of the latest wipe came 5 hours after it began. Half the peak was held until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 3.

How often does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY wipe?

The recorded wipes for SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY are too few to confirm its schedule, so the prediction follows its tag. The upcoming wipe is set for Sunday 18 October at 15:36 UTC. The world it is running now dates from 4 days 5 hours ago. Its tags carry a wipe schedule set to weekly.

Connection

What are the steps to join SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

To connect manually, open the console with F1 and type client.connect 203.16.163.142:27267. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,^w,^v,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp40
Max players It has 40 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly This server wipes once a week.

Difficulty

^v
Vanilla Facepunch's version unaltered: no rate, kit or rule changes.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.