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Live Servers11,512 Players43,632 Populated3,325 Fresh wipes · 3h130 Scanevery 5 min

RS-14230Community server

A Shockbyte Rust Server

Offline 203.16.163.233:25349 checked 16h ago

Connect
Players now
0/ 40
0% full
7-day average
0
peak 2
Rank
#14,230
top 64%
Last wipe
17h ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeakWipe
00.511.5217:0018:0013:0014:0016:0017:00Wiped Tue 13 Oct, 17:41 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
05010015020017:0018:0013:0014:0016:0017:00Wiped Tue 13 Oct, 17:41 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 13:27 UTC20h ago – – running 0
Tue 13 Oct, 17:50 UTC1d ago – – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at this moment; the last signal was 16 hours ago. Its seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours was 17:00 UTC, when it averaged 0 players.

What is the ranking of A Shockbyte Rust Server?

The last seven days of player hours place A Shockbyte Rust Server at #14,230, in the top 64% of ranked servers.

Server tags and lists

Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include A Shockbyte Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the tags on A Shockbyte Rust Server?

Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): There are 40 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

Which map is running on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 3,500, seed 50000, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does A Shockbyte Rust Server run for rules and settings?

The name A Shockbyte Rust Server does not state a gather rate. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is active.

Server details

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does A Shockbyte Rust Server perform?

Its average server fps over the last 48 hours was 186, with a low of 176. Its entity count reached 69,000, including buildings, deployables and all other objects. Its memory use reached 2,626 MB at most. Players feel lag when fps drops and entities increase.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 203.16.163.233:25349.

What is the uptime of A Shockbyte Rust Server?

A Shockbyte Rust Server is offline now; the last time it was seen was 16 hours ago. Going by its reported uptime, it restarted about 29 minutes ago. 5 of 24 hours it stayed up in the last 1 full day, giving 21% uptime. The first time Top Rust Servers saw it was on 13 October 2026.

Wipe cycle

When does A Shockbyte Rust Server wipe?

Not enough wipe data exists yet to identify the rhythm of A Shockbyte Rust Server. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 hours ago.

Connection

How can I connect to A Shockbyte Rust Server?

To connect, start Rust, hit F1, and enter client.connect 203.16.163.233:25349. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp40
Max players There are 40 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.