RS-15843Community server
PolarisRP
Offline 203.16.163.250:26993 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 12:47 UTC2d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is PolarisRP?
Currently, PolarisRP is offline; the last sighting was 35 hours ago. Over the past seven days, the average player count was 0.
Where does PolarisRP sit in the rankings?
On player hours across seven days, PolarisRP is #15,843, inside the top 72% of all ranked servers.
Tags, lists, and filters
Where does PolarisRP show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include PolarisRP: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on PolarisRP?
The game's server browser reads the tags that PolarisRP publishes: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): Player slots: 40; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on PolarisRP?
The map on PolarisRP is procedural, size 2,800, seed 1197756383, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What settings and rules does PolarisRP use?
You will not find a gather rate in the name PolarisRP. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser shows it under Community. The server runs with VAC on.
Server details
What is the Rust version on PolarisRP?
On Linux, PolarisRP operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.
How well does PolarisRP perform?
The last 48 hours saw it average 203 server fps, never going under 176. At its peak, it held 39,273 entities: everything from buildings to deployables and more. At its highest, it consumed 3,292 MB of memory. A climbing entity count and low fps are the source of the lag players feel.
Where can PolarisRP be found?
There is no region published by PolarisRP. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 203.16.163.250:26993 is its address.
How reliable is PolarisRP?
PolarisRP is offline now; the last time it was seen was 35 hours ago. The uptime it gives suggests a restart around 16 hours ago. Across the last 7 full days, it was online for 150 of 168 hours, or 89%. The first time Top Rust Servers saw it was on 15 September 2026.
Wipe schedule
What can you expect on wipe day on PolarisRP?
The average busiest count over recent wipes is 0 players. The peak of the latest wipe came 0 hours after it began.
When does PolarisRP wipe?
Not enough wipe data exists yet to identify the rhythm of PolarisRP. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 2 days 3 hours ago.
Joining the server
How can I connect to PolarisRP?
To connect manually, open the console with F1 and type client.connect 203.16.163.250:26993. Or click Launch Rust on this page to open Rust through Steam and connect directly.