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Live Servers11,517 Players50,622 Populated3,511 Fresh wipes · 3h100 Scanevery 5 min

RS-15947Community server

A Shockbyte x Discord Production Rust Server

Offline 203.16.163.41:26674 checked 16h ago

Connect
Players now
0/ 75
0% full
7-day average
0
peak –
Rank
#15,947
top 72%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeakWipe
0123411:0017:0023:0006:0012:0018:00Wiped Mon 12 Oct, 16:19 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
010020030040011:0017:0023:0006:0012:0018:00Wiped Mon 12 Oct, 16:19 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is offline at this moment; the last signal was 16 hours ago. The average over the last seven days comes to 0 players.

What is the ranking of A Shockbyte x Discord Production Rust Server?

Ranked #15,947 on seven-day player hours, A Shockbyte x Discord Production Rust Server is in the top 72% of all ranked servers.

Server tags and lists

Where does A Shockbyte x Discord Production Rust Server appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include A Shockbyte x Discord Production Rust Server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads the tags that A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp75 (Max players): Player slots: 75; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): Running game build 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

Which map is running on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500, seed 50000, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does A Shockbyte x Discord Production Rust Server use?

The name A Shockbyte x Discord Production Rust Server does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser shows it under Community. The server runs with VAC on.

About the server

What is the Rust version on A Shockbyte x Discord Production Rust Server?

Rust network protocol 2634 and build 167584 is what A Shockbyte x Discord Production Rust Server runs, on Linux. The protocol must match for you to join; Steam will update your game.

Is A Shockbyte x Discord Production Rust Server lag-free?

Its average server fps over the last 48 hours was 190, with a low of 1. The maximum entities it carried was 8,173, covering buildings, deployables and the rest. Its memory use reached 7,033 MB at most. Players feel lag when fps drops and entities increase.

What is the server location for A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 203.16.163.41:26674 is its address.

What is the uptime of A Shockbyte x Discord Production Rust Server?

Currently offline is A Shockbyte x Discord Production Rust Server, last seen 16 hours ago. Based on the uptime it reports, the last restart was roughly 25 hours ago. Across the last 7 full days, it was online for 163 of 168 hours, or 97%. It was first observed by Top Rust Servers on 15 September 2026.

Wipe details

When does A Shockbyte x Discord Production Rust Server wipe?

Not enough wipe data exists yet to identify the rhythm of A Shockbyte x Discord Production Rust Server. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 42 hours ago.

Connection

What are the steps to join A Shockbyte x Discord Production Rust Server?

Use the console: open Rust, press F1, and type client.connect 203.16.163.41:26674. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp75
Max players Player slots: 75.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167584
Build Running game build 167584.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.