RS-15948Community server
Mark's Rust Test Server
Offline 204.111.11.150:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Mark's Rust Test Server?
Mark's Rust Test Server is offline at this moment; the last signal was 11 days 22 hours ago.
What is the ranking of Mark's Rust Test Server?
The last seven days of player hours place Mark's Rust Test Server at #15,948, in the top 70% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Mark's Rust Test Server?
On these Top Rust Servers lists you will find Mark's Rust Test Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
How should you read the tags on Mark's Rust Test Server?
Published by Mark's Rust Test Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; v2405 (Protocol): To join, your game must be on protocol 2405; cs85678 (Build): Game build: 85678; ptrak (Networking): Network layer: RakNet, the standard for the game; he7280591 (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust; stok (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on Mark's Rust Test Server?
A procedural map, created by the game, is in use on Mark's Rust Test Server.
Which settings and rules apply on Mark's Rust Test Server?
No gather rate is given in the name Mark's Rust Test Server. No group limit is published. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on Mark's Rust Test Server?
On Windows, Mark's Rust Test Server operates Rust network protocol 2405 and build 85678. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Mark's Rust Test Server?
A region is not published by Mark's Rust Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 204.111.11.150:28015 is its address.
What is the uptime of Mark's Rust Test Server?
Currently offline is Mark's Rust Test Server, last seen 11 days 22 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 2 October 2026.
Wipe details
On what schedule does Mark's Rust Test Server wipe?
Too few wipes are recorded for Mark's Rust Test Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 1166 days 4 hours ago.
How to join
What are the steps to join Mark's Rust Test Server?
To connect manually, open the console with F1 and type client.connect 204.111.11.150:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.