RS-12230Community server
Matt's Server
Offline 204.111.206.152:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Matt's Server?
Matt's Server is offline at this moment; the last signal was 27 days 21 hours ago.
How is Matt's Server ranked?
The last seven days of player hours place Matt's Server at #12,230, in the top – of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Matt's Server?
On these Top Rust Servers lists you will find Matt's Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Matt's Server?
The game's server browser reads the tags that Matt's Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Running game build 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on Matt's Server?
Matt's Server uses a procedural map, which the game generates.
What does Matt's Server run for rules and settings?
You will not find a gather rate in the name Matt's Server. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server details
What version is Matt's Server running?
Rust network protocol 2633 and build 163794 is what Matt's Server runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Matt's Server?
A region is not published by Matt's Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 204.111.206.152:28015.
Is Matt's Server currently online?
The server Matt's Server is down at the moment, with its last appearance 27 days 21 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 17 September 2026.
Wipe schedule
On what schedule does Matt's Server wipe?
The record holds too few wipes to determine Matt's Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 21 hours ago.
Connection
What are the steps to join Matt's Server?
Use the console: open Rust, press F1, and type client.connect 204.111.206.152:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.