RS-12176Community server
POOPOOLOOPOO
Online 207.174.104.89:21001 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on POOPOOLOOPOO?
On 10 slots, POOPOOLOOPOO has 0 players at this moment. Over seven days it averaged 0, and the highest point was 2.
Where does POOPOOLOOPOO sit in the rankings?
The last seven days of player hours place POOPOOLOOPOO at #12,176, in the top 56% of ranked servers.
Tags, lists, and filters
Where does POOPOOLOOPOO show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find POOPOOLOOPOO: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on POOPOOLOOPOO?
Published by POOPOOLOOPOO for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on POOPOOLOOPOO?
A procedural map of size 3,000 with seed 1, created by the game, is in use on POOPOOLOOPOO. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on POOPOOLOOPOO?
The name POOPOOLOOPOO does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. A community server, it is found under the Community tab. The server runs with VAC on.
Server info
What version is POOPOOLOOPOO running?
POOPOOLOOPOO uses Rust network protocol 2634 and build 167781 with Linux as its system. The protocol must match for you to join; Steam will update your game.
What is the performance like on POOPOOLOOPOO?
Over the last two days, it ran at an average of 162 server fps, minimum 148. At its peak, it held 47,345 entities: everything from buildings to deployables and more. Memory usage peaked at 2,089 MB. What players experience as lag comes from low fps and a rising entity count.
What is the location of POOPOOLOOPOO?
A region is not published by POOPOOLOOPOO. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 207.174.104.89:21001.
What is the uptime of POOPOOLOOPOO?
Right now, POOPOOLOOPOO is up and running. The uptime it gives suggests a restart around 2 days 16 hours ago. It spent 19 of the last 48 hours online across 2 days, giving 40% uptime. It was first observed by Top Rust Servers on 20 October 2026.
Wipe schedule
On what schedule does POOPOOLOOPOO wipe?
Not enough wipe data exists yet to identify the rhythm of POOPOOLOOPOO. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 3 days 6 hours ago.
Connection
What is the process to join POOPOOLOOPOO?
Use the console: open Rust, press F1, and type client.connect 207.174.104.89:21001. Or simply click Launch Rust here; it opens the game through Steam and connects you.