RS-15490Community server
dill.moe
Offline 207.231.82.103:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is dill.moe?
Currently, dill.moe is offline; the last sighting was 20 days 8 hours ago.
How is dill.moe ranked?
On player hours across seven days, dill.moe is #15,490, inside the top 70% of all ranked servers.
Tags, lists, and filters
Where does dill.moe appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count dill.moe among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on dill.moe?
Published by dill.moe for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp200 (Max players): It has 200 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Running game build 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on dill.moe?
dill.moe runs a procedural map of size 4,500 with seed 1337, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does dill.moe run for rules and settings?
The name dill.moe does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server details
What version is dill.moe running?
dill.moe uses Rust network protocol 2633 and build 165217 with Linux as its system. The protocol must match for you to join; Steam will update your game.
What is the location of dill.moe?
A region is not published by dill.moe. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 207.231.82.103:28015.
Is dill.moe currently online?
Currently offline is dill.moe, last seen 20 days 8 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 21 September 2026.
Wipe schedule
When does dill.moe wipe?
Not enough wipe data exists yet to identify the rhythm of dill.moe. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 22 days 3 hours ago.
How to join
What are the steps to join dill.moe?
To connect, start Rust, hit F1, and enter client.connect 207.231.82.103:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.