RS-14488Community server
SN 589
Offline 211.204.84.51:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on SN 589?
Currently, SN 589 is offline; the last sighting was 10 days 20 hours ago.
Where does SN 589 sit in the rankings?
Ranked #14,488 on seven-day player hours, SN 589 is in the top 64% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry SN 589?
On these Top Rust Servers lists you will find SN 589: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on SN 589?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp500 (Max players): There are 500 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags SN 589 publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on SN 589?
A procedural map, created by the game, is in use on SN 589.
What does SN 589 run for rules and settings?
You will not find a gather rate in the name SN 589. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser shows it under Community. VAC anti-cheat is active.
About the server
What version is SN 589 running?
Rust network protocol 2634 and build 166652 is what SN 589 runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for SN 589?
A region is not published by SN 589. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 211.204.84.51:28015 is its address.
What is the uptime of SN 589?
SN 589 is offline now; the last time it was seen was 10 days 20 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 3 October 2026.
Wipe cycle
How often does SN 589 wipe?
Too few wipes are recorded for SN 589 to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 10 days 20 hours ago.
Connection
What is the process to join SN 589?
To connect, start Rust, hit F1, and enter client.connect 211.204.84.51:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.