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Live Servers11,678 Players69,203 Populated3,935 Fresh wipes · 3h167 Scanevery 5 min

RS-2024Community server

1_PveLife

Online 212.22.93.183:28024 checked 13m ago

monthly wipes
Connect
Players now
2/ 200
1% full
7-day average
3
peak 10
Rank
#2,024
top 9%
Last wipe
6d ago
monthly schedule
Next wipe
T− 21d 22h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
02.557.51021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 22h. The force wipe · high confidence

usual gap3.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak8players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. T− 21d 22hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctMon 5 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 6 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 13:26 UTC6d ago 9 – running 0
Mon 5 Oct, 21:50 UTC8d ago 4 – 2.6 days 3
Thu 1 Oct, 19:29 UTC FW13d ago 10 held half 4.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on 1_PveLife?

1_PveLife is showing 2 players on 200 slots right now. A seven-day average of 3 players was reached, peaking at 10. At 16:00 UTC it was busiest in the last 48 hours, averaging 8 players.

Where does 1_PveLife sit in the rankings?

The last seven days of player hours place 1_PveLife at #2,024, in the top 9% of ranked servers.

Tags and filters

Where does 1_PveLife show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include 1_PveLife: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How should you read the tags on 1_PveLife?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp200 (Max players): Player slots: 200; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167231 (Build): Running game build 167231; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule are the tags 1_PveLife publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

What map is used on 1_PveLife?

The map on 1_PveLife is procedural, size 5,000, seed 1605290779, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does 1_PveLife use?

The name 1_PveLife does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. A community server, it is found under the Community tab. The server runs with VAC on.

Server details

What version is 1_PveLife running?

On Windows, 1_PveLife operates Rust network protocol 2634 and build 167231. Your game needs the same protocol to connect; Steam takes care of updating it.

Is 1_PveLife lag-free?

Its average server fps over the last 48 hours was 66, with a low of 62. Its entity count reached 148,561, including buildings, deployables and all other objects. Memory usage peaked at 3,733 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the location of 1_PveLife?

No region is published by 1_PveLife. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 212.22.93.183:28024 is its address.

Is 1_PveLife currently online?

Right now, 1_PveLife is up and running. Going by its reported uptime, it restarted about 22 hours ago. Across the last 7 full days, it was online for 132 of 168 hours, or 79%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe cycle

What can you expect on wipe day on 1_PveLife?

The average busiest count over recent wipes is 8 players. The peak of the latest wipe came 6 hours after it began. Half the peak was held until the next wipe in 100% of recent wipes.

How often does 1_PveLife wipe?

With the force wipe, 1_PveLife resets once a month. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. Its world was last replaced 6 days 7 hours ago. Its tags indicate wipes happen each month.

Connection

What is the process to join 1_PveLife?

Use the console: open Rust, press F1, and type client.connect 212.22.93.183:28024. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^m,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp200
Max players Player slots: 200.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167231
Build Running game build 167231.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes apply here, following Facepunch's force wipe schedule.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.