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Live Servers11,472 Players40,519 Populated3,247 Fresh wipes · 3h89 Scanevery 5 min

RS-2930Modded server

#6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT

Online 212.220.216.79:30000 checked 10m ago

2x weekly wipes vanillamoddedoxide
Connect
Players now
1/ 50
2% full
7-day average
1
peak 11
Rank
#2,930
top 13%
Last wipe
2d ago
weekly schedule
Next wipe
T− 4d 22h
Mon 19 Oct, 07:02 UTC
Light curve

Players

AveragePeak
0510152009:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

fixed weekdays

Next wipe Monday 19 October, 07:02 UTC, in 4d 22h. Every Monday at 07:02 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held50%else halves by day 3.5

Coming wipes

  1. T− 4d 22hMon 19 Oct, 07:02 UTC
  2. T− 11d 22hMon 26 Oct, 07:02 UTC
  3. T− 18d 22hMon 2 Nov, 07:02 UTC
  4. T− 22d 10hThu 5 Nov, 19:00 UTCFW
  5. T− 25d 22hMon 9 Nov, 07:02 UTC
  6. T− 32d 22hMon 16 Nov, 07:02 UTC
  7. T− 39d 22hMon 23 Nov, 07:02 UTC

The first 48 hours of its last wipes

Mon 12 OctMon 5 OctMon 28 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 11 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 07:02 UTC2d ago 11 – running 0
Mon 5 Oct, 07:10 UTC9d ago 3 held half 7 days 0
Mon 28 Sep, 07:01 UTC16d ago 7 halved by day 3 7 days 0
Mon 21 Sep, 07:01 UTC23d ago 10 halved by day 4 7 days 0
Mon 14 Sep, 07:05 UTC30d ago 5 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT?

#6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT is showing 1 players on 50 slots right now. Over seven days it averaged 1, and the highest point was 11. Over the last 48 hours, the peak hour was 18:00 UTC, with an average of 9 players.

Where does #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT sit in the rankings?

Ranked #2,930 on seven-day player hours, #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT is in the top 13% of all ranked servers.

Tags and filters

Where does #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT: Rust servers with 2x gather rate and Top modded Rust servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

How should you read the tags on #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT?

Published by #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^w (Weekly): A weekly wipe; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

Which map is running on #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT?

The map on #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT is procedural, size 4,500, seed 25996410, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. You will see the map name as ВАЙП БЫЛ 2д НАЗАД.

Which settings and rules apply on #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT?

The name #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT includes a 2x gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. It claims vanilla status: facepunch's version unaltered: no rate, kit or rule changes. VAC, Valve's anti-cheat, is enabled.

Server details

What is the Rust version on #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT?

Rust network protocol 2634 and build 167781 is what #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

How well does #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT perform?

Its average server fps over the last 48 hours was 57, with a low of 15. At its peak, it held 130,126 entities: everything from buildings to deployables and more. Memory usage peaked at 4,487 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT?

A region is not published by #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 212.220.216.79:30000.

Is #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT currently online?

Right now, #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT is up and running. The uptime it gives suggests a restart around 6 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

What can you expect on wipe day on #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT?

Recent wipes saw an average peak of 7 players at their busiest. The peak of the latest wipe came 11 hours after it began. Half the peak was held until the next wipe in 50% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 3.5.

When does #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT wipe?

#6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT follows a wipe rhythm of every Monday at 07:02 UTC. The upcoming wipe is set for Monday 19 October at 07:02 UTC. Its world was last replaced 2 days 1 hours ago. The tags show a wipe schedule of one week.

Joining the server

How can I connect to #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT?

Use the console: open Rust, press F1, and type client.connect 212.220.216.79:30000. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://win-rust.gamestores.app.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^w,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly A weekly wipe.

Difficulty

^v
Vanilla Facepunch's version unaltered: no rate, kit or rule changes.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.