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Live Servers11,649 Players59,758 Populated3,674 Fresh wipes · 3h145 Scanevery 5 min

RS-14510Community server

My Test Server

Offline 212.68.225.49:28015 checked 9d ago

Connect
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,510
top 65%
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct6 Oct9 Oct12 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 10:15 UTC9d ago 1 – running 0
Sun 4 Oct, 11:23 UTC10d ago 1 – 1 days 0
Fri 2 Oct, 08:13 UTC12d ago 1 – 2.1 days 0
Wed 30 Sep, 14:22 UTC14d ago 1 – 1.7 days 0
Tue 29 Sep, 16:55 UTC15d ago 1 – 0.9 days 0
Tue 29 Sep, 10:19 UTC15d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on My Test Server?

Currently, My Test Server is offline; the last sighting was 9 days 11 hours ago.

What is the ranking of My Test Server?

Ranked #14,510 on seven-day player hours, My Test Server is in the top 65% of all ranked servers.

Tags and filters

Where does My Test Server show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find My Test Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on My Test Server?

Published by My Test Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Running game build 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

Which map is running on My Test Server?

My Test Server uses a procedural map, which the game generates.

Which settings and rules apply on My Test Server?

No gather rate is given in the name My Test Server. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser shows it under Community. The server runs with VAC on.

Server info

What is the Rust version on My Test Server?

Rust network protocol 2634 and build 166652 is what My Test Server runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

Where can My Test Server be found?

No region is published by My Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 212.68.225.49:28015 is its address.

How reliable is My Test Server?

Currently offline is My Test Server, last seen 9 days 11 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 28 September 2026.

Wipe schedule

What happens on wipe day on My Test Server?

The average busiest count over recent wipes is 1 players. The peak of the latest wipe came 0 hours after it began.

On what schedule does My Test Server wipe?

Wipes on My Test Server follow no regular pattern, so there is no next wipe to forecast. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 9 days 11 hours ago.

Joining the server

What are the steps to join My Test Server?

To connect manually, open the console with F1 and type client.connect 212.68.225.49:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players There are 10 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166652
Build Running game build 166652.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.