RS-15974Community server
Vigil Dev
Offline 212.70.99.208:28015 checked 15h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Vigil Dev?
Vigil Dev is offline at this moment; the last signal was 15 hours ago. The average over the last seven days comes to 0 players.
How is Vigil Dev ranked?
On player hours across seven days, Vigil Dev is #15,974, inside the top 71% of all ranked servers.
Tags, lists, and filters
Where does Vigil Dev show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Vigil Dev: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Vigil Dev?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned are the tags Vigil Dev publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on Vigil Dev?
Vigil Dev uses a procedural map, which the game generates.
Which settings and rules apply on Vigil Dev?
The name Vigil Dev does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on Vigil Dev?
On Windows, Vigil Dev operates Rust network protocol 2634 and build 167584. Joining requires matching protocols, and Steam updates your game automatically.
Where can Vigil Dev be found?
There is no region published by Vigil Dev. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 212.70.99.208:28015.
What is the uptime of Vigil Dev?
Currently offline is Vigil Dev, last seen 15 hours ago. It was first observed by Top Rust Servers on 13 October 2026.
Wipe details
On what schedule does Vigil Dev wipe?
The record holds too few wipes to determine Vigil Dev's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 hours ago.
Joining the server
What is the process to join Vigil Dev?
To connect manually, open the console with F1 and type client.connect 212.70.99.208:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.