RS-14398Community server
Name of Server as Shown on the Client Server List
Offline 212.87.220.168:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is offline at this moment; the last signal was 14 days 6 hours ago.
Where does Name of Server as Shown on the Client Server List sit in the rankings?
The last seven days of player hours place Name of Server as Shown on the Client Server List at #14,398, in the top 60% of ranked servers.
Tags and filters
Where does Name of Server as Shown on the Client Server List show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Name of Server as Shown on the Client Server List among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Name of Server as Shown on the Client Server List?
gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163493 (Build): Game build: 163493; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.
Which settings and rules apply on Name of Server as Shown on the Client Server List?
You will not find a gather rate in the name Name of Server as Shown on the Client Server List. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server details
What Rust version is Name of Server as Shown on the Client Server List on?
Name of Server as Shown on the Client Server List uses Rust network protocol 2633 and build 163493 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Name of Server as Shown on the Client Server List?
No region is published by Name of Server as Shown on the Client Server List. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 212.87.220.168:28015 is its address.
How reliable is Name of Server as Shown on the Client Server List?
Currently offline is Name of Server as Shown on the Client Server List, last seen 14 days 6 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 30 September 2026.
Wipe schedule
How often does Name of Server as Shown on the Client Server List wipe?
Too few wipes are recorded for Name of Server as Shown on the Client Server List to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 33 days 9 hours ago.
How to join
How can I connect to Name of Server as Shown on the Client Server List?
Use the console: open Rust, press F1, and type client.connect 212.87.220.168:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.