RS-15049Community server
TEST
Offline 213.109.141.52:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on TEST?
Currently, TEST is offline; the last sighting was 30 days 1 hours ago.
What is the ranking of TEST?
The last seven days of player hours place TEST at #15,049, in the top – of ranked servers.
Tags, lists, and filters
Where does TEST appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include TEST: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TEST?
The game's server browser reads the tags that TEST publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): Running game build 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
Which map is running on TEST?
A procedural map, created by the game, is in use on TEST.
What settings and rules does TEST use?
The name TEST does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on TEST?
On Windows, TEST operates Rust network protocol 2633 and build 163794. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of TEST?
There is no region published by TEST. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 213.109.141.52:28015.
How reliable is TEST?
TEST is offline now; the last time it was seen was 30 days 1 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 14 September 2026.
Wipe schedule
When does TEST wipe?
The record holds too few wipes to determine TEST's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 30 days 1 hours ago.
How to join
What is the process to join TEST?
To connect, start Rust, hit F1, and enter client.connect 213.109.141.52:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.