RS-15917Modded server
DyingManRust
Offline 213.166.84.23:28080 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on DyingManRust?
Currently, DyingManRust is offline; the last sighting was 11 days 19 hours ago.
What is the ranking of DyingManRust?
Ranked #15,917 on seven-day player hours, DyingManRust is in the top 69% of all ranked servers.
Tags, lists, and filters
Where does DyingManRust appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include DyingManRust: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on DyingManRust?
The game's server browser reads the tags that DyingManRust publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2631 (Protocol): Protocol 2631 is required to join; your game must be on the same version; cs158240 (Build): Game build: 158240; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on DyingManRust?
A procedural map of size 2,000 with seed 481981, created by the game, is in use on DyingManRust. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
Which settings and rules apply on DyingManRust?
You will not find a gather rate in the name DyingManRust. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server info
What version is DyingManRust running?
Rust network protocol 2631 and build 158240 is what DyingManRust runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for DyingManRust?
There is no region published by DyingManRust. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 213.166.84.23:28080.
How reliable is DyingManRust?
DyingManRust is offline now; the last time it was seen was 11 days 19 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 15 September 2026.
Wipe cycle
On what schedule does DyingManRust wipe?
Too few wipes are recorded for DyingManRust to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 88 days 8 hours ago.
How to join
How can I connect to DyingManRust?
Use the console: open Rust, press F1, and type client.connect 213.166.84.23:28080. Or simply click Launch Rust here; it opens the game through Steam and connects you.