RS-13747Community server
My Server Name
Offline 213.171.0.46:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is My Server Name?
Currently, My Server Name is offline; the last sighting was 2 days 14 hours ago. A seven-day average of 1 players was reached, peaking at 1.
How is My Server Name ranked?
The last seven days of player hours place My Server Name at #13,747, in the top 62% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry My Server Name?
These Top Rust Servers lists include My Server Name: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on My Server Name?
The game's server browser reads the tags that My Server Name publishes: gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): There are 500 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on My Server Name?
A procedural map, created by the game, is in use on My Server Name.
Which settings and rules apply on My Server Name?
You will not find a gather rate in the name My Server Name. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on My Server Name?
Rust network protocol 2634 and build 167398 is what My Server Name runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of My Server Name?
No region is published by My Server Name. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 213.171.0.46:28015.
Is My Server Name currently online?
Currently offline is My Server Name, last seen 2 days 14 hours ago. Across the last 2 full days, it was online for 0 of 48 hours, or 0%. Its first appearance in Top Rust Servers was on 11 October 2026.
Wipe schedule
When does My Server Name wipe?
Not enough wipe data exists yet to identify the rhythm of My Server Name. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 14 hours ago.
How to join
What are the steps to join My Server Name?
To connect manually, open the console with F1 and type client.connect 213.171.0.46:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.