RS-16880Community server
TEST
Offline 213.21.232.15:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is TEST?
Currently, TEST is offline; the last sighting was 15 days 3 hours ago.
Where does TEST sit in the rankings?
The last seven days of player hours place TEST at #16,880, in the top 71% of ranked servers.
Server tags and lists
Where does TEST show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include TEST: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TEST?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned are the tags TEST publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on TEST?
TEST uses a procedural map, which the game generates.
What does TEST run for rules and settings?
You will not find a gather rate in the name TEST. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server details
What Rust version is TEST on?
On Windows, TEST operates Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.
What is the server location for TEST?
No region is published by TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 213.21.232.15:28015 is its address.
Is TEST currently online?
Currently offline is TEST, last seen 15 days 3 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 29 September 2026.
Wipe schedule
On what schedule does TEST wipe?
Not enough wipe data exists yet to identify the rhythm of TEST. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 21 hours ago.
Connection
What are the steps to join TEST?
Use the console: open Rust, press F1, and type client.connect 213.21.232.15:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.