RS-9759Modded server
CrowdControlServer
Offline 216.126.34.200:28015 checked 5h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on CrowdControlServer?
Currently, CrowdControlServer is offline; the last sighting was 5 hours ago. A seven-day average of 0 players was reached, peaking at 1. Over the last 48 hours, the peak hour was 23:00 UTC, with an average of 1 players.
What is the ranking of CrowdControlServer?
Ranked #9,759 on seven-day player hours, CrowdControlServer is in the top 44% of all ranked servers.
Tags, lists, and filters
Where does CrowdControlServer appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include CrowdControlServer: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on CrowdControlServer?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags CrowdControlServer publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on CrowdControlServer?
CrowdControlServer uses a procedural map, which the game generates.
What does CrowdControlServer run for rules and settings?
You will not find a gather rate in the name CrowdControlServer. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What version is CrowdControlServer running?
CrowdControlServer uses Rust network protocol 2634 and build 167584 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can CrowdControlServer be found?
There is no region published by CrowdControlServer. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 216.126.34.200:28015 is its address.
Is CrowdControlServer currently online?
The server CrowdControlServer is down at the moment, with its last appearance 5 hours ago. The last 1 full day saw it up for 24 of 24 hours, or 100% of the time. Its first appearance in Top Rust Servers was on 12 October 2026.
Wipe details
When does CrowdControlServer wipe?
The record holds too few wipes to determine CrowdControlServer's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 42 hours ago.
Connection
What is the process to join CrowdControlServer?
To connect, start Rust, hit F1, and enter client.connect 216.126.34.200:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.