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Live Servers11,533 Players40,940 Populated3,082 Fresh wipes · 3h91 Scanevery 5 min

RS-11135Modded server

Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio

Online NA 216.201.72.45:9100 checked 11m ago

2x trio vanillamoddedoxidepve
Connect
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#11,135
top 50% · #1343 in NA
Last wipe
12d ago
no schedule published
Next wipe
T− 22d 16h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 50% of all ranked servers, top 73% in NA, and #445 of the trio servers (top 75%). Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 16h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. T− 22d 16hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:57 UTC FW12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio?

On 100 slots, Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1. At 23:00 UTC it was busiest in the last 48 hours, averaging 0 players.

How is Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio ranked?

On seven-day player hours, Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio ranks #11,135 overall, in the top 50% of ranked servers and #1,343 across North America. In the trio category, it ranks #445.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio?

On these Top Rust Servers lists you will find Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio: Rust servers with 2x gather rate, Top modded Rust servers, Top Rust PvE servers, Rust roleplay servers, Rust zombie servers, Best trio Rust servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks; Gather rate: 2x.

What is the meaning of the tags on Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): It has 100 slots; ts3 (Group limit): The team limit is 3; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^r (Roleplay): This server is for roleplay; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; NA (North America): The server browser lists it under North America are the tags Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What is the map on Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio?

A procedural map of size 4,500 with seed 1, created by the game, is in use on Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio use?

The name Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio includes a 2x gather rate. trio groups are capped at 3 players. You play roleplay, roleplay with towns, jobs and rules. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The label vanilla is used: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. The server runs with VAC on.

Server details

What Rust version is Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio on?

Rust network protocol 2634 and build 167781 is what Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio runs, on Linux. The protocol must match for you to join; Steam will update your game.

What is the performance like on Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio?

Over the last two days, it ran at an average of 157 server fps, minimum 76. At its peak, it held 139,274 entities: everything from buildings to deployables and more. Memory usage peaked at 6,105 MB. A climbing entity count and low fps are the source of the lag players feel.

Where can Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio be found?

With its NA tag, Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio lists itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 216.201.72.45:9100.

How reliable is Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio?

Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio is online at the moment. The uptime it gives suggests a restart around 1 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe schedule

What can you expect on wipe day on Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio?

Across recent wipes, the busiest times averaged 3 players. The latest wipe saw its highest player count 46 hours in.

When does Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio wipe?

A single monthly wipe, the force wipe, is all Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio does. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. The world it is running now dates from 12 days 3 hours ago.

How to join

What is the process to join Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio?

Use the console: open Rust, press F1, and type client.connect 216.201.72.45:9100. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^v,^r,NA,^p,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp100
Max players It has 100 slots.
ts3
Group limit The team limit is 3.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla Vanilla: no rate changes, no kits, no rule changes from Facepunch's version.

Gameplay

^r
Roleplay This server is for roleplay.
^p
PvE No player combat here; the world itself is the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.