RS-13870Community server
FNS
Offline 216.213.1.148:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on FNS?
Currently, FNS is offline; the last sighting was 11 days 3 hours ago.
How is FNS ranked?
Ranked #13,870 on seven-day player hours, FNS is in the top 61% of all ranked servers.
Server tags and lists
Where does FNS appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find FNS: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on FNS?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp500 (Max players): It has 500 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set are the tags FNS publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on FNS?
FNS uses a procedural map, which the game generates.
What settings and rules does FNS use?
The name FNS does not state a gather rate. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
About the server
What Rust version is FNS on?
FNS uses Rust network protocol 2634 and build 166652 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of FNS?
There is no region published by FNS. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 216.213.1.148:28015 is its address.
What is the uptime of FNS?
Currently offline is FNS, last seen 11 days 3 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 3 October 2026.
Wipe details
On what schedule does FNS wipe?
Too few wipes are recorded for FNS to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 11 days 3 hours ago.
Connection
How can I connect to FNS?
To connect, start Rust, hit F1, and enter client.connect 216.213.1.148:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.