RS-15929Community server
LinuxGSM
Offline 216.234.213.185:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on LinuxGSM?
LinuxGSM is offline at this moment; the last signal was 5 days ago. Over the past seven days, the average player count was 0.
Where does LinuxGSM sit in the rankings?
The last seven days of player hours place LinuxGSM at #15,929, in the top 72% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry LinuxGSM?
On these Top Rust Servers lists you will find LinuxGSM: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on LinuxGSM?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): Running game build 167231; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags LinuxGSM publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on LinuxGSM?
A procedural map, created by the game, is in use on LinuxGSM.
Which settings and rules apply on LinuxGSM?
You will not find a gather rate in the name LinuxGSM. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. A community server, it is found under the Community tab. The server runs with VAC on.
Server info
What Rust version is LinuxGSM on?
Rust network protocol 2634 and build 167231 is what LinuxGSM runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of LinuxGSM?
There is no region published by LinuxGSM. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 216.234.213.185:28015.
What is the uptime of LinuxGSM?
LinuxGSM is offline now; the last time it was seen was 5 days ago. It spent 1 of the last 120 hours online across 5 days, giving 1% uptime. Its first appearance in Top Rust Servers was on 9 October 2026.
Wipe schedule
How often does LinuxGSM wipe?
Not enough wipe data exists yet to identify the rhythm of LinuxGSM. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 6 days 11 hours ago.
How to join
What is the process to join LinuxGSM?
To connect, start Rust, hit F1, and enter client.connect 216.234.213.185:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.