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Live Servers11,538 Players48,747 Populated3,349 Fresh wipes · 3h141 Scanevery 5 min

RS-2690Modded server

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]

Online 216.39.240.13:28018 checked 14m ago

1000x weekly wipes moddedcarbonpve
Connect
Players now
0/ 101
0% full
7-day average
2
peak 7
Rank
#2,690
top 12%
Last wipe
5d ago
weekly schedule
Next wipe
T− 1d 3h
Fri 16 Oct, 13:51 UTC
Light curve

Players

AveragePeak
0246811:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 13:51 UTC, in 1d 3h. Every Friday at 13:51 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held33%else halves by day 5

Coming wipes

  1. T− 1d 3hFri 16 Oct, 13:51 UTC
  2. T− 8d 3hFri 23 Oct, 13:51 UTC
  3. T− 15d 3hFri 30 Oct, 13:51 UTC
  4. T− 21d 8hThu 5 Nov, 19:00 UTCFW
  5. T− 22d 3hFri 6 Nov, 13:51 UTC
  6. T− 29d 3hFri 13 Nov, 13:51 UTC
  7. T− 36d 3hFri 20 Nov, 13:51 UTC
  8. T− 43d 3hFri 27 Nov, 13:51 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 30 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:51 UTC5d ago 7 – running 3
Thu 1 Oct, 18:03 UTC FW13d ago 7 halved by day 6 7.8 days 1
Fri 25 Sep, 15:13 UTC19d ago 8 halved by day 4 6.1 days 1
Fri 18 Sep, 14:02 UTC26d ago 6 held half 7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

On 101 slots, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] has 0 players at this moment. Its seven-day average is 2 players, with a peak of 7. Over the last 48 hours, the peak hour was 23:00 UTC, with an average of 4 players.

What is the ranking of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

The last seven days of player hours place RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] at #2,690, in the top 12% of ranked servers.

Tags and filters

Where does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: Top 10x+ Rust servers, Top modded Rust servers, Top Rust PvE servers, Rust roleplay servers and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

What is the meaning of the tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

gmrust (Game mode): Standard survival, as in Rust; mp101 (Max players): It has 101 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^w (Weekly): This server wipes once a week; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): No player combat here; the world itself is the threat; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Plugin framework: Carbon are the tags RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

Which map is running on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 4,500 with seed 11280, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. The name of the map is hellfires_tv.

What does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run for rules and settings?

1000x gather is what RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs, as its name shows. The group limit is the game's default of 8 players. It runs roleplay, roleplay with towns, jobs and rules. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.

About the server

What Rust version is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] on?

Rust network protocol 2634 and build 167781 is what RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

Is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] lag-free?

The last 48 hours saw it average 29 server fps, never going under 22. At its peak, it held 149,998 entities: everything from buildings to deployables and more. Its memory use reached 4,671 MB at most. What players experience as lag comes from low fps and a rising entity count.

What is the server location for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

A region is not published by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 216.39.240.13:28018.

How reliable is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is online at the moment. The uptime it gives suggests a restart around 11 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

What happens on wipe day on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

Recent wipes saw an average peak of 7 players at their busiest. The latest wipe saw its highest player count 30 hours in. Half the peak was held until the next wipe in 33% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 5.

How often does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] wipe?

Wipes on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] occur every Friday at 13:51 UTC. On Friday 16 October at 13:51 UTC, the next wipe is anticipated. The present world has been live since 5 days 20 hours ago. Its tags carry a wipe schedule set to weekly.

How to join

How can I connect to RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

To connect manually, open the console with F1 and type client.connect 216.39.240.13:28018. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://www.rust-gaming-nation.com/.

Spectrum

Server tags

What each one means.

Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp101
Max players It has 101 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly This server wipes once a week.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE No player combat here; the world itself is the threat.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.