RS-15234Community server
your_server_name
Offline 217.107.106.57:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on your_server_name?
your_server_name is offline at this moment; the last signal was 16 days 17 hours ago.
Where does your_server_name sit in the rankings?
Ranked #15,234 on seven-day player hours, your_server_name is in the top 64% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry your_server_name?
On these Top Rust Servers lists you will find your_server_name: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on your_server_name?
gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): It has 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank are the tags your_server_name publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on your_server_name?
A procedural map, created by the game, is in use on your_server_name.
What does your_server_name run for rules and settings?
You will not find a gather rate in the name your_server_name. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
About the server
What version is your_server_name running?
your_server_name uses Rust network protocol 2633 and build 165217 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for your_server_name?
There is no region published by your_server_name. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 217.107.106.57:28015 is its address.
How reliable is your_server_name?
your_server_name is offline now; the last time it was seen was 16 days 17 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 27 September 2026.
Wipe details
When does your_server_name wipe?
Not enough wipe data exists yet to identify the rhythm of your_server_name. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 19 hours ago.
Joining the server
What are the steps to join your_server_name?
Use the console: open Rust, press F1, and type client.connect 217.107.106.57:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.