RS-15977Community server
nameserver
Offline 217.118.78.231:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on nameserver?
Currently, nameserver is offline; the last sighting was 4 days 2 hours ago. Over the past seven days, the average player count was 0.
How is nameserver ranked?
Ranked #15,977 on seven-day player hours, nameserver is in the top 71% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry nameserver?
These Top Rust Servers lists count nameserver among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on nameserver?
The game's server browser reads the tags that nameserver publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): It has 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on nameserver?
nameserver uses a procedural map, which the game generates.
What settings and rules does nameserver use?
The name nameserver does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser shows it under Community. VAC anti-cheat is active.
Server info
What is the Rust version on nameserver?
nameserver uses Rust network protocol 2634 and build 166494 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can nameserver be found?
A region is not published by nameserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 217.118.78.231:28015.
How reliable is nameserver?
Currently offline is nameserver, last seen 4 days 2 hours ago. It spent 0 of the last 72 hours online across 3 days, giving 0% uptime. The first time Top Rust Servers saw it was on 9 October 2026.
Wipe details
On what schedule does nameserver wipe?
Not enough wipe data exists yet to identify the rhythm of nameserver. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 13 hours ago.
Connection
What is the process to join nameserver?
To connect, start Rust, hit F1, and enter client.connect 217.118.78.231:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.