RS-16490Community server
Rust Test Server
Offline 217.155.211.188:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Rust Test Server?
Rust Test Server is offline at this moment; the last signal was 18 days 9 hours ago.
How is Rust Test Server ranked?
On player hours across seven days, Rust Test Server is #16,490, inside the top 71% of all ranked servers.
Tags, lists, and filters
Where does Rust Test Server appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Rust Test Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Rust Test Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp20 (Max players): It has 20 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags Rust Test Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on Rust Test Server?
A procedural map, created by the game, is in use on Rust Test Server.
What does Rust Test Server run for rules and settings?
No gather rate is given in the name Rust Test Server. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server info
What version is Rust Test Server running?
On Windows, Rust Test Server operates Rust network protocol 2633 and build 165217. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Rust Test Server be found?
No region is published by Rust Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 217.155.211.188:28015.
How reliable is Rust Test Server?
The server Rust Test Server is down at the moment, with its last appearance 18 days 9 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 23 September 2026.
Wipe cycle
How often does Rust Test Server wipe?
The record holds too few wipes to determine Rust Test Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 20 days 9 hours ago.
Connection
What is the process to join Rust Test Server?
To connect, start Rust, hit F1, and enter client.connect 217.155.211.188:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.